Hi Bill,
You can upload your circuit right here or create a new topic.
Thanks,
Eugene
Search found 412 matches
- Thu Oct 29, 2009 8:27 am
- Forum: Circuit Talk
- Topic: one shots
- Replies: 8
- Views: 18633
- Mon Oct 26, 2009 10:09 pm
- Forum: Discuss LogicCircuit program
- Topic: Suggestions...
- Replies: 5
- Views: 10419
Re: Suggestions...
Hi, Your JK is level controlled flip-flop which usually make it really hard to get in sync. If you want to simulate the actual schematics of 4000 series and you are sure it uses such flip-flops, than we probably need to figure out their design. If you care about logical side only then there is a JK ...
- Mon Oct 19, 2009 3:11 pm
- Forum: Circuit Talk
- Topic: one shots
- Replies: 8
- Views: 18633
Re: one shots
There are no delays per se, but gates get evaluated in same way as real signal will be spread. That means that if you need to have your signal delayed you can add two inverters and they do the trick. However this technic is not reliable both in the program itself as well as in the real life circuit....
- Sun Oct 18, 2009 3:19 pm
- Forum: Discuss LogicCircuit program
- Topic: Suggestions...
- Replies: 5
- Views: 10419
Re: Suggestions...
Thank you for your suggestions. Labels on the body of circuit’s symbol is really good idea and it will definitely deserve some time spent implementing this feature. So you can expect it in one of the next versions. Meanwhile there is a tool tips shown when you hover your mouse over the input/output ...
- Fri Sep 18, 2009 10:55 am
- Forum: Circuit Talk
- Topic: Flip Flops
- Replies: 2
- Views: 11419
Re: Flip Flops
Hi Soc, You don’t have flip-flops on the palette because there are only either primitive gates there or circuits you’ve created. So just create a new circuit call it D flip-flop and it will be on your palette. You can reuse any circuit from other project as well, just open this project in another in...
- Tue Sep 15, 2009 8:32 am
- Forum: Circuit Talk
- Topic: A Few suggestions
- Replies: 3
- Views: 13130
Re: A Few suggestions
Hi Boz,
New release of the program is available. It addresses some of the issues you’ve pointed out. Please feel free to download http://www.logiccircuit.org/download.html and try.
Eugene
New release of the program is available. It addresses some of the issues you’ve pointed out. Please feel free to download http://www.logiccircuit.org/download.html and try.
Eugene
- Sun Sep 06, 2009 8:21 pm
- Forum: Discuss LogicCircuit program
- Topic: Some questions and issues
- Replies: 1
- Views: 6007
Re: Some questions and issues
Hi David, In short you can create as many logic circuits as you want and use them on other circuits. There is a menu Circuit in the program for this purpose. You can read help topic about this on this web site: http://www.logiccircuit.org/advanced.html Other topics are described here: http://www.log...
- Sat Sep 05, 2009 11:52 pm
- Forum: Circuit Talk
- Topic: A Few suggestions
- Replies: 3
- Views: 13130
Re: A Few suggestions
Hi Boz, Thank you for suggestions. You do not need to turn off the simulation to change constant, just double click it and it will be incremented by modulo (2 power of it bit width). So for one bit constant just flipping from 0 to 1 and back to 0 again. There is a way to share you circuit between di...
- Tue Aug 04, 2009 9:08 pm
- Forum: Discuss LogicCircuit program
- Topic: Potential misuse of this forum -or: wishes
- Replies: 2
- Views: 8132
Re: Potential misuse of this forum -or: wishes
Hi there, Thanks for providing your feedback. Many issues are fixed now and you can download new version and check if it works better for you. So wires are sticky to pins now and you need to press Shift to move circuits without them. Drawing wires are much easier now. New property “Category” added t...
- Fri Jul 10, 2009 4:29 pm
- Forum: Discuss LogicCircuit program
- Topic: Potential misuse of this forum -or: wishes
- Replies: 2
- Views: 8132
Re: Potential misuse of this forum -or: wishes
Hi, Thank you for using LogicCircuit and sharing your ideas. * The objects/wires snap in on the raster only from the lower-right. It would be much more faster if they would align to the grid from "all sides" around the point which I was targeting. This is already fixed in the latest versio...